Bringing a Card Game to Life

​Master Thief is the flagship game of Sparr Games, a company founded in Toledo, Ohio, by myself and Jake Spencer—two former rivals turned collaborators. Our vision was to create a game that is both minimally stylized and deviously fun. Together, we meticulously developed the game's mechanics and applied strict design principles to bring our vision to life.​

In designing Master Thief, we aimed for a visual language that is clever, engaging, and clear. Iconography was essential to ensure intuitive gameplay, while a predominantly black-and-white color scheme, punctuated by selective use of color, created emphasis and intrigue. Certain cards featured holographic elements to further highlight their significance within the game.

Master Thief

Created for Sparr Games

We launched Master Thief on Kickstarter in 2015, and the campaign was fully funded in under five days. Despite encountering challenges during production—including a stolen prototype, a factory malfunction, and printing errors—we successfully delivered the final product, albeit delayed, to our backers.​

View the Original Kickstarter

Let’s Make Something.

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